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	<title>Blog - Mobclix</title>
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	<link>http://blog.mobclixdev.com</link>
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		<title>Top 10 Advertising Buzzwords Every Developer Should Know</title>
		<link>http://blog.mobclixdev.com/2011/09/28/top-10-advertising-buzzwords-every-developer-should-know/</link>
		<comments>http://blog.mobclixdev.com/2011/09/28/top-10-advertising-buzzwords-every-developer-should-know/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 09:34:15 +0000</pubDate>
		<dc:creator>netsolutionsblog</dc:creator>
				<category><![CDATA[Developer Community]]></category>
		<category><![CDATA[Developer Resources]]></category>

		<guid isPermaLink="false">http://blog.mobclixdev.com/?p=5224</guid>
		<description><![CDATA[According to a recent Gartner report, global mobile advertising spend is poised to top $3.3 billion in 2011 &#8211; do you want a piece of that pie? Well, think in-app advertising. If you&#8217;re currently working on a new app, this is the perfect time to &#8230; <a href="http://blog.mobclixdev.com/2011/09/28/top-10-advertising-buzzwords-every-developer-should-know/">Read More <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>According to a recent <a href="http://www.mediapost.com/publications/?fa=Articles.printFriendly&amp;art_aid=148308" target="_blank">Gartner report</a>, global mobile advertising spend is  poised to top $3.3 billion in 2011 &#8211; do you want a piece of that pie?  Well, think in-app advertising. If you&#8217;re currently working on a new  app, this is the perfect time to start strategizing on how to best  monetize so you have a successful launch and make the most money  possible.</p>
<p>The thing is, you may not have an idea of what to do or  where to start when it comes to monetizing on a mobile platform. In an  effort to help ease the pain in figuring out what words to type in the  Google search bar, we&#8217;ve laid out some of the most common advertising  terms to gear you up for an efficient and engaging conversation with  your future ad solution provider.</p>
<p>1. <strong>Real-Time Bidding (RTB)</strong>:  RTB is a type of ad marketplace that allows brands to bid for  individual ad impressions in real-time&#8211;basically meaning advertisers  can bid on each ad impression as it is served to ensure they are  reaching the right audience. It gives advertisers complete control over  every impression for increased performance, and publishers significantly  higher eCPMs. This new form of audience buying has already taken off in  the online space and has been predicted by Google that by 2015, 50% of  all targeted display ads will be bought using RTB.</p>
<p>2. <strong>Mediation Layer</strong>: A  mediation layer is an ad solution provider that helps manage the  connection between publishers (developers) and ad networks. Mediation  layers allow developers to connect to multiple ad networks and manage  how they allocate their ads in their app. They solve the issue of losing  money on application traffic as you receive a much higher fill rate  when accessing multiple demand sources. Examples of mediators are  AdWhirl and Burstly.</p>
<p>3. <strong>Ad Exchange</strong>: An ad  exchange is a marketplace that allows multiple demand sources (ad  networks, advertisers, etc.) to bid on access to developer ad inventory  (which is what we are!). The exchange sits in the middle of developers  and networks, linking the two with an intelligent ad-serving platform.  Developers download one SDK and make calls for ads, while the exchange  uses data to find the ad within their system that will give the  developer the most amount of money for that ad request.  Developers  benefit from using an ad exchange because advertisers give out the  highest paying ads. Examples of exchanges are Mobclix and Nexage.</p>
<p>4. <strong>Fill Rate</strong>:  Fill rate is the percentage of time that your ad solution  provider returns an ad when your app makes a call for one. If your app  makes 10 calls for ads and only receives 6 back, your fill rate is 60%.  If your fill rate is less than 90-100%, you&#8217;re losing money on your  inventory.</p>
<p>5. <strong>Display Ads: </strong>Display ads are the  most common of mobile ad units and come in two banner sizes: 300&#215;50 and  300&#215;250. They typically represent approximately 90% of the mobile  advertising inventory available in the marketplace.</p>
<p>6. <strong>Rich Media Ads</strong>:  Rich media ad units include some sort of additional engagement within  the ad. Examples include: expandables, interactive components (like  gyroscope, access phone features) and video. They are typically  displayed in-app or as an interstitial (placed in-between events in an  app, i.e. a level transition) and pay three to five times as much as  standard display units. See an example of a full-screen rich media ad <a title="Mobclix Full Screen Ad Demo - Gatorade" href="http://www.youtube.com/watch?v=h3Wdx-SCoWk" target="_blank">here</a>.</p>
<p>7. <strong>CPC, CPM &amp; eCPM</strong>: Respectively, these are <strong>cost per click,</strong> <strong>cost per thousand impressions </strong>and <strong>effective CPM</strong>.  A CPC campaign is where you are paid for every click of an ad within  your app, while CPM is where you are paid for every thousand times an ad  is viewed. eCPM is used for a CPC campaign to compare to CPM-based  campaigns. A way to calculate eCPM for a CPC based campaign is CPC x CTR  x 1000.</p>
<p>8. <strong>CTR</strong>: Click-Through Rate is the number  of users who click on an ad divided by the number of times that an ad  is shown.  If ten people clicked on an ad out of 100 impressions, then  the CTR is 10/100 or 10%.  Many mobile advertisers measure campaign  performance based off of CTR, deeming it very important in determining  your CPM as well. Check out more tips on <a title="How to Increase Your Click-Through Rate | Mobclix Blog" href="http://blog.mobclix.com/2011/02/24/how-to-increase-your-click-through-rate/">How to Increase Your Click-Through Rate</a>.</p>
<p>9. <strong>UDID:</strong> Every mobile phone has a unique serial-number used for identification  and verification purposes. Apple’s identification system is referred to  as its UDID or <strong>“Unique Device Identifier&#8221;</strong> and is used  by developers to provide personalized preferences for individual users  within games, provision apps for users out of the app store, and is also  used across the board for testing and optimization. Advertisers  leverage the device ID for building rich profiles and serving targeted  ads. Apple, however, recently <a href="http://techcrunch.com/2011/08/19/apple-ios-5-phasing-out-udid/" target="_blank">announced</a> the  removal of UDID on iOS 5 devices, which will potentially have  significant effects on the mobile app ecosystem. Alternatives to using  the device ID can be found <a title="Mobile Targeting: Buying Audiences Without UDIDs | Krishna Subramanian | Adotas " href="http://www.adotas.com/2011/09/mobile-targeting-buying-audiences-without-udids/" target="_blank">here</a>.</p>
<p>10. <strong>Cross Promotion: </strong>Cross  promotion is an opportunity to promote new apps on your already  successful titles through in-app display ads. This is becoming a great  way to generate more users and downloads for yourself, as it is easier  to promote to your existing user base than a crowd that hasn&#8217;t  downloaded your apps before. On top of that, most ad solution providers  will give you the opportunity to run your own ads within your  inventory&#8211;and each ad can be thought of as a newsletter headline,  always changing to stay current with your upcoming releases and/or  updates. The cost for this varies based on how much budget you have to  put into the campaign. Some good examples/tips (e.g. Words with Friends&#8217;  in-app cross promotion) can be found <a title="The Perfect Newsline" href="http://pocketcyclone.com/2010/11/30/the-perfect-newsline/">here</a>.</p>
<p>&nbsp;</p>
<p>If  you think we&#8217;ve missed any other crucial dev buzzwords, feel free to  add them in our comments section below&#8211;we might just add them in!</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>Featured Mobster: AFE Games</title>
		<link>http://blog.mobclixdev.com/2011/09/28/featured-mobster-afe-games/</link>
		<comments>http://blog.mobclixdev.com/2011/09/28/featured-mobster-afe-games/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 09:33:31 +0000</pubDate>
		<dc:creator>netsolutionsblog</dc:creator>
				<category><![CDATA[Developer Community]]></category>
		<category><![CDATA[Featured Mobster]]></category>

		<guid isPermaLink="false">http://blog.mobclixdev.com/?p=5222</guid>
		<description><![CDATA[As fall is approaching, temperatures are dropping, the sun is hiding for a longer period of time, and fishing in the deep blue sea doesn&#8217;t sound as appealing. But the developers at AFE Games have an app&#8211;actually two apps&#8211;for that. &#8230; <a href="http://blog.mobclixdev.com/2011/09/28/featured-mobster-afe-games/">Read More <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div>As fall is approaching, temperatures are dropping, the sun is  hiding for a longer period of time, and fishing in the deep blue sea  doesn&#8217;t sound as appealing. But the developers at <a title="AFE Games" href="http://afegames.com/" target="_blank">AFE Games</a> have an app&#8211;actually two apps&#8211;for that. Cure your fishing fix with  our latest Featured Mobster&#8217;s simple, fun and free fishing games: <a title="Super Fishing | Android App" href="https://market.android.com/details?id=com.AFTDMedia.superfishing1" target="_blank">Super Fishing</a> and <a title="Fishing Game | Android App" href="https://market.android.com/details?id=com.gamevisa8.fish" target="_blank">Fishing Game</a>!</div>
<p><img title="Super Fishing | AFE Games" src="http://images.appshopper.com/icons/426/637150.png" alt="" width="65" height="65" /><img title="Fishing Game | AFE Games" src="https://www.gstatic.com/android/market/com.gamevisa8.fish/hi-256-0-ed51f9771ffd95f06f0d02b7953fa58d06b68d19" alt="" width="64" height="64" /><br />
We sat down with Delphi Yuan of AFE Games to ask more about how and why  starting these games free with ads created much success for them. From  downloads to monthly user numbers, here&#8217;s what Delphi had to say about  their experience with creating a great game, with even better results.</p>
<p><strong>Total Downloads:</strong> 1.5 million (Super Fishing &amp; Fishing Game combined)</p>
<p><strong>Monthly Unique Users:</strong></p>
<ul>
<li>Super Fishing: 150,000 &#8211; 200,000</li>
<li>Fishing Game: 600,000 &#8211; 1 Million</li>
</ul>
<p>1) What inspired you to build the apps?</p>
<p>At  AFE Games, we are all big fans of electronic games. To tell you the  truth, we&#8217;ve been playing these kinds of games since we were children  (and still do now!), so we have witnessed the growth of electronic games  from 10 years ago until now. When we saw the opportunity of games  beginning to increase, we started thinking one day about making one by  ourselves&#8211;and that&#8217;s how Super Fishing, Fishing Game, and the rest of  our games went from imagination to reality!</p>
<p>2) Why does the ad revenue model make sense for you?</p>
<p>We  did a lot of research before we finally made up our mind to use this ad  revenue model. When the library of our games grew, we realized we had  apps both on iOS &amp; Android and wanted to test how popular free games  would be on each platform. Testing free apps first, we found that our  free games with ads were actually popular, and more popular on the  Android platform than iOS. Someday we may consider testing paid  apps&#8211;but for now, this model has made sense for our downloads, users  and revenue.</p>
<p>3) Why did you choose Mobclix?</p>
<p>Mobclix is  really a nice platform that saved us a lot time and effort. Before  signing up with Mobclix, we tried to implement in-app ads by ourselves!  Though we did make some progress,when one of our friends recommended us  to check out Mobclix, we realized it was the very thing we wanted to  help grow our revenue. So, without any hesitation, we chose Mobclix as  our ad platform.</p>
<p>4) What tips do you have for other developers?</p>
<p><strong>Stay hungry, stay humble, stay focused.</strong></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>Get 10% Discount on Tickets to Mobile Marketing Strategies Summit!</title>
		<link>http://blog.mobclixdev.com/2011/09/28/get-10-discount-on-tickets-to-mobile-marketing-strategies-summit/</link>
		<comments>http://blog.mobclixdev.com/2011/09/28/get-10-discount-on-tickets-to-mobile-marketing-strategies-summit/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 09:32:43 +0000</pubDate>
		<dc:creator>netsolutionsblog</dc:creator>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Developer Community]]></category>
		<category><![CDATA[Mobile Events]]></category>

		<guid isPermaLink="false">http://blog.mobclixdev.com/?p=5220</guid>
		<description><![CDATA[With mobile continuing to play a larger role in the structure of organizations, GSMI is bringing another Mobile Marketing Strategies Summit to the bay area in the time most companies may need it&#8211;Q4! Taking place from December 6 &#8211; 8 &#8230; <a href="http://blog.mobclixdev.com/2011/09/28/get-10-discount-on-tickets-to-mobile-marketing-strategies-summit/">Read More <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>With mobile continuing to play a larger role in the structure of  organizations, GSMI is bringing another Mobile Marketing Strategies  Summit to the bay area in the time most companies may need it&#8211;Q4!</p>
<p><a href="http://mobilemarketingstrategiessummit.com/"><img src="http://mobilemarketingstrategiessummit.com/assets/images/300x250_mobile.gif" border="0" alt="Mobile Marketing Strategies Summit 2011" align="right" /></a></p>
<p>Taking place from December 6 &#8211; 8 at <a title="Mobile Marketing Strategies Summit | Venue" href="http://mobilemarketingstrategiessummit.com/winter2011/venue.html" target="_blank">Marines&#8217; Memorial Club &amp; Hotel</a>,  this conference will be the most in-depth of 2011 yet. You&#8217;ll get the  chance to hear first-hand from the best and brightest in the industry on  ways mobile can help get your brand, events, and/or launches attention  beyond the PC or Mac. Not only will you be able to leave with a clear  plan on how you want to craft your mobile marketing strategy for 2012,  but you&#8217;ll walk away with the right contacts to help put your plans in  motion.</p>
<p>Some topics to be covered are the pros and cons of  creating a mobile app for your company, and integrating your mobile and  online marketing strategies. Find out more on the <a title="Mobile Marketing Strategies Summit | GSMI | December 6 - 8, 2011" href="http://mobilemarketingstrategiessummit.com/" target="_blank">Mobile Marketing Strategies Summit website</a>, and if you&#8217;re interested in attending, use the code <strong>MOBCLIX10</strong> for a <strong>10% discount!</strong></p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>How to Get Your App Noticed</title>
		<link>http://blog.mobclixdev.com/2011/09/28/how-to-get-your-app-noticed/</link>
		<comments>http://blog.mobclixdev.com/2011/09/28/how-to-get-your-app-noticed/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 09:31:52 +0000</pubDate>
		<dc:creator>netsolutionsblog</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Developer Community]]></category>
		<category><![CDATA[Developer Resources]]></category>

		<guid isPermaLink="false">http://blog.mobclixdev.com/?p=5218</guid>
		<description><![CDATA[A couple weeks ago, Google hosted the IGDA’s Meet the Game and App Press event.  It was an opportunity for developers to hear, first hand, from mobile press veterans about exactly what they’re looking for when they sit down to write about &#8230; <a href="http://blog.mobclixdev.com/2011/09/28/how-to-get-your-app-noticed/">Read More <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>A couple weeks ago, Google hosted the IGDA’s <a title="Meet the Game and App Press | IGDA" href="http://www.siliconvalleyigda.org/meet-the-game-and-app-press/" target="_blank">Meet the Game and App Press</a> event.  It  was an opportunity for developers to hear, first hand, from mobile  press veterans about exactly what they’re looking for when they sit down  to write about what’s happening in the app ecosystem.</p>
<p>As the  number of industry heavyweights entering the app store continues to  climb and the number of premium app releases grows exponentially,  getting noticed by the right press is just as important as striking the  right cord with users.  Here are some additional best practices around  working with the press:</p>
<p>&nbsp;</p>
<p><strong>Just the facts</strong></p>
<p>PR folks, like ad networks, want <a title="Tips for Mobile App Descriptions | Webtrends Blog" href="http://blogs.webtrends.com/blog/2010/07/08/tips-for-mobile-app-descriptions/" target="_blank">just the facts</a>:  what platform(s) are you developing for, did your app break any  records/achieve some ridiculous download numbers recently, is there any  new tech your app is introducing, where can someone download and try out  your app, what’s your relation with the app, what’s the best way to get  in touch if they want to follow up, etc.  After laying out the critical  who, what, where, and how, now’s a great time in your pitch to <strong>tackle the why</strong>, but keep it concise.</p>
<p>&nbsp;</p>
<p><strong>Know your audience</strong></p>
<p>Knowing  that Wired Magazine is markedly different than Wired Online or that IGN  covers games differently than GamesBeat is going to help you connect  with contacts at those various outlets a lot faster.  Put yourself in  the mindset of their readers, and you’ll be able to tailor your PR pitch  closer to what those authors write about.</p>
<p>&nbsp;</p>
<p><strong>Skip the Comparisons</strong></p>
<div>
<p>Game reporters hate opening up e-mails with titles like &#8220;<em>The Next Angry Birds/Doodle Jump/Words with Friends&#8230;</em>&#8221;</p>
</div>
<p>These  are smart people who get thousands of e-mails a week and have spent  years in this industry, so they will connect dots on their own if they  feel it&#8217;s a valid comparison. Usually, press is actually looking for  angles that haven&#8217;t been covered, and apps that are bringing new, fresh  features to the app store.<strong></strong></p>
<p>&nbsp;</p>
<p><strong>Keep it professional (2 parts)</strong></p>
<div>
<p>For  developers, apps are like their babies; they want only the best for  their little bundles of joy and to show the whole world how cute they  are.  So it’s easy to get carried away when reaching out to the press.</p>
</div>
<p><em>Part 1:</em> Don’t carpet bomb everyone at a publication if you don’t hear back immediately–wait at least <strong>24-48 hours</strong> before  following up with e-mails/calls and understand that you won’t get a  major feature your first time around.  They may not feature you for a  particular story or app list they’re working on, but come back to you 3  months down the road when they have a story that may be more  appropriate–that is, assuming you haven’t been borderline harassing them  to feature you in all of their writings.</p>
<p><em>Part 2:</em> Test and proofread EVERYTHING, from your app to your press release to your PR e-mails.  <strong>And be sure to avoid:</strong> different  fonts, colors, excessive exclamation points.  If hiring a PR firm isn’t  currently an option, getting a consultation or leveraging professional  help to create a template that you can reuse for press releases or  reaching out to reporters is something that will go a long way in  helping you distinguish yourself from the rest of the crowd.</p>
<p>&nbsp;</p>
<p><strong>Leverage Your Partners</strong></p>
<p>The  number of developers going at it alone these days is steadily on the  decline; whether you’ve built your app on a popular 3D game engine, are  partnering up with social connectivity SDKs, or are plugged into major  ad solution providers – you have a lot more outlets to help you get  noticed than approaching PR head-on.</p>
<p>Mobclix, for example, is  always looking to highlight up-and-coming developers and regularly puts  together features and case studies showcasing the innovative ways devs  are monetizing.</p>
<p>Likewise, almost any SDK or API provider you’re  implementing would be thrilled to use your app as an example to show how  awesome their product is and brainstorming creative angles that will  get you both noticed will pique interest faster than touting your app by  its lonesome.</p>
<p>&nbsp;</p>
<p>Has your app been reviewed, featured, or highlighted by the press?</p>
<p>What other tips would you recommend developers employ when dealing with PR issues?</p>
<p>Put our new Facebook-enabled comments section to good use and let us know what&#8217;s worked for you!</p>
<p>&nbsp;</p>
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		<title>Calling All Mobile Devs: Be a Part of the 1st Velti Demo Day Competition!</title>
		<link>http://blog.mobclixdev.com/2011/09/28/calling-all-mobile-devs-be-a-part-of-the-1st-velti-demo-day-competition/</link>
		<comments>http://blog.mobclixdev.com/2011/09/28/calling-all-mobile-devs-be-a-part-of-the-1st-velti-demo-day-competition/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 09:30:33 +0000</pubDate>
		<dc:creator>netsolutionsblog</dc:creator>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Developer Community]]></category>
		<category><![CDATA[Mobile Events]]></category>

		<guid isPermaLink="false">http://blog.mobclixdev.com/?p=5216</guid>
		<description><![CDATA[There&#8217;s a first for everything&#8211;and this year, Velti, the leading global provider of mobile marketing and advertising solutions, is holding its very first Mobile Demo Day competition! Mobile app developers have the chance to submit their application online from now &#8230; <a href="http://blog.mobclixdev.com/2011/09/28/calling-all-mobile-devs-be-a-part-of-the-1st-velti-demo-day-competition/">Read More <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img title="Velti Mobile Demo Day Competition 2011" src="http://demoday.velti.com/sites/demoday.velti.com/files/header_main_c.jpg" alt="" width="592" height="288" /></p>
<p>There&#8217;s  a first for everything&#8211;and this year, Velti, the leading global  provider of mobile marketing and advertising solutions, is holding its  very first <a title="Velti Mobile Demo Day Competition 2011" href="http://demoday.velti.com/" target="_blank">Mobile Demo Day competition</a>!</p>
<p>Mobile app developers have the chance to submit their application online from <strong>now until October 3, 2011</strong>, where the <a title="Velti Mobile Demo Day Competition | Judging Committee" href="http://demoday.velti.com/judging-committee" target="_blank">judging committee</a> will then choose 5 finalists to present their mobile app in the  beautiful Athens, Greece on October 21. If you are chosen as a finalist  and live outside Athens, you will be responsible for travel to and from  Athens.</p>
<p>But what&#8217;s in it for you? Below is a list of what each finalist, whether groups or individuals, can expect to take home:</p>
<p>Grand Prize &#8211; Two tickets for Le Web 2011, the #1 Internet event in Europe, including accommodations* (December 7-9, 2011)</p>
<p>2nd &amp; 3rd &#8211; An iPad 2</p>
<p>3rd &amp; 4th &#8211; An iPhone 4</p>
<p><em>*Accommodations only valid from Greece to Paris.</em></p>
<p>Don&#8217;t  miss out on this opportunity to showcase your creative work, and wow  the mobile community worldwide. For more information on rules or where  to apply, visit the <a title="Velti Mobile Demo Day | About" href="http://demoday.velti.com/about" target="_blank">Velti Demo Day homepage</a> or follow them on Twitter <a title="Velti Mobile Demo Day | Twitter" href="http://twitter.com/#%21/velti_demoday" target="_blank">@Velti_DemoDay</a>!</p>
<p>&nbsp;</p>
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		<title>Featured Mobster: Ant Smasher</title>
		<link>http://blog.mobclixdev.com/2011/09/28/featured-mobster-ant-smasher/</link>
		<comments>http://blog.mobclixdev.com/2011/09/28/featured-mobster-ant-smasher/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 09:29:39 +0000</pubDate>
		<dc:creator>netsolutionsblog</dc:creator>
				<category><![CDATA[Developer Community]]></category>
		<category><![CDATA[Featured Mobster]]></category>

		<guid isPermaLink="false">http://blog.mobclixdev.com/?p=5214</guid>
		<description><![CDATA[Ever laid out your food on a picnic table, gone to close the cooler, and come back to find ants swarming all over your meal? Well, thanks to the guys at Best, Cool &#38; Fun Games, you can get your revenge on &#8230; <a href="http://blog.mobclixdev.com/2011/09/28/featured-mobster-ant-smasher/">Read More <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Ever laid out your food on a picnic table, gone to close the cooler,  and come back to find ants swarming all over your meal? Well, thanks to  the guys at <a title="Best, Cool &amp; Fun Games | Ant Smasher App" href="http://www.bestcoolfungames.com/" target="_blank">Best, Cool &amp; Fun Game</a><a title="Best, Cool &amp; Fun Games | Ant Smasher App" href="http://www.bestcoolfungames.com/" target="_blank">s</a>, you<a href="http://itunes.apple.com/us/app/ant-smasher-free-game-by-best/id391037955?mt=8"><img title="Ant Smasher | Best, Cool &amp; Fun Games | Mobclix Featured Mobster" src="http://images.appshopper.com/icons/391/037955.png" alt="" width="65" height="65" /></a> can get your revenge on their most addictive game yet, Ant Smasher! One  of the top touch apps on the market, and staying solid in the Top 100  Apps list for over 7 months now,<a title="Ant Smasher | iTunes App Store" href="http://itunes.apple.com/us/app/ant-smasher-free-game-relax/id391037955?mt=8#" target="_blank">Ant Smasher</a> has over 7 million addicts worldwide&#8211;and that&#8217;s on the iPhone and <a title="Ant Smasher | Android Market" href="https://market.android.com/details?id=com.bestcoolfungames.antsmasher" target="_blank">Android</a>. The  concept of the game is simple: smash ants with your finger before they  reach your food. But the more you play, the harder it gets, as ants are  coming from all different angles and in all different sizes, and you  must continue to smash the ants while avoiding touching the swarming  bees! Luckily, we had the opportunity to talk with Marcos and Guilherme  from Best, Cool &amp; Fun Games to learn a little more behind the  success of Ant Smasher and their experience with Mobclix.</p>
<p><strong>Total Downloads:</strong> 7 Million Downloads</p>
<p><strong>Monthly Unique Users:</strong> 5.5 Million</p>
<div>
<p>1) What inspired you to build the app?</p>
<p>We  like to stand out and create the most fun &amp; innovative products  that are ever to exist. But as we were trying to figure out an app that  would not only have many downloads, but a long app-store life as well,  we realized there was a gap on simple, fun, casual gaming. Games were  either too complex for a large range of users to enjoy, or overall too  geared towards a certain demographic. We wanted to make sure our app  would be appealing to all ages&#8211;and so, Ant Smasher was born!</p>
</div>
<div>
<p>2) Why does the ad revenue model make sense for you?</p>
</div>
<p>Using  this ad revenue model allows our apps to be spread through  word-of-mouth, which increases our quantity of users. Not only that, but  the &#8220;free, high-quality games with ads&#8221; business model also helps us  archive millions of users fairly quickly. That kind of activity created  just the attention we had hoped for, in order for users to get awareness  of our app. After downloading, the game is so simple, free and  addicting that most users end up continuing to play, which is a great  indication of how well the app has done thus far.</p>
<div>
<p>3) Why did you choose Mobclix?</p>
</div>
<p>Mobclix  is a reliable and trustworthy multi-platform ad company. Multi-ad  platforms are appealing to most developers, including our company,  because of the access to a number of different ad networks, including  open allocation. Also, the number of platforms Mobclix supports is  proportional to the number of users Ant Smasher has, and ultimately the  profit we make. The larger these numbers are, the better&#8211;for us and for  them!</p>
<p>4) What tips do you have for other developers?</p>
<p>As  generic as it sounds, just do your best to develop quality games with  love. If you take your time to produce a quality app, users will notice  the creativity and uniqueness behind each element, and appreciate it  even more. The better the games, the more users will download them. The  more users, more adds, more profit!</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>Want to Attend DIGIDAY:MOBILE in NYC? Read More to Get a Free Pass from Mobclix!</title>
		<link>http://blog.mobclixdev.com/2011/09/28/want-to-attend-digidaymobile-in-nyc-read-more-to-get-a-free-pass-from-mobclix/</link>
		<comments>http://blog.mobclixdev.com/2011/09/28/want-to-attend-digidaymobile-in-nyc-read-more-to-get-a-free-pass-from-mobclix/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 09:28:47 +0000</pubDate>
		<dc:creator>netsolutionsblog</dc:creator>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Giveaways]]></category>
		<category><![CDATA[Mobile Events]]></category>

		<guid isPermaLink="false">http://blog.mobclixdev.com/?p=5212</guid>
		<description><![CDATA[&#160; Last year we gave out free passes to DIGIDAY:MOBILE &#38; MOBILE APPS &#8212; so why stop this year? As some of you may know, DIGIDAY:MOBILE &#38; MOBILE APPS is a remarkable mobile conference that explores the ups and downs of &#8230; <a href="http://blog.mobclixdev.com/2011/09/28/want-to-attend-digidaymobile-in-nyc-read-more-to-get-a-free-pass-from-mobclix/">Read More <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img title="DIGIDAY:MOBILE | 9.21.11 | NYC" src="http://cenevoldsen.files.wordpress.com/2011/03/digiday-mobile.jpg" alt="" width="410" height="50" /></p>
<p><img title="DIGIDAY: MOBILE APPS | 9.21.11 | NYC" src="http://www.jeffreydonenfeld.com/blog/wp-content/uploads/2010/08/Digiday-Apps-Logo.jpg" alt="" width="387" height="58" /></p>
<p>&nbsp;</p>
<p>Last year we gave out free passes to <a title="DIGIDAY:MOBILE Conference | September 21, 2011 | NEW YORK" href="http://www.digidaymobile.com/overview/" target="_blank">DIGIDAY:MOBILE &amp; MOBILE APPS</a> &#8212; so why stop this year?</p>
<p>As  some of you may know, DIGIDAY:MOBILE &amp; MOBILE APPS is a remarkable  mobile conference that explores the ups and downs of mobile marketing,  focusing on &#8220;<em>Putting the Third Screen First</em>&#8221; this year. Not  only will this event provide valuable insights for how companies and  brands can effectively increase their bottom line using mobile media  &amp; marketing, but also offers important networking opportunities to  help carry out your mobile marketing initiatives&#8211;in the mobile web and  mobile apps arena.</p>
<p>If you&#8217;re planning to attend, be sure to leave a  comment below using your Facebook account to ask for the discount code  information, and we&#8217;ll shoot you back a Facebook message.</p>
<p>Hope to see you there!</p>
]]></content:encoded>
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		<title>Revised Payment Terms</title>
		<link>http://blog.mobclixdev.com/2011/09/28/revised-payment-terms/</link>
		<comments>http://blog.mobclixdev.com/2011/09/28/revised-payment-terms/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 09:26:01 +0000</pubDate>
		<dc:creator>netsolutionsblog</dc:creator>
				<category><![CDATA[Developer Resources]]></category>

		<guid isPermaLink="false">http://blog.mobclixdev.com/?p=5210</guid>
		<description><![CDATA[New payment cycle terms ensure predictable, consistent earnings payout for our developers. At Mobclix we’re constantly advancing the direction of our platform to better serve our developers. We acknowledge that unpredictable payment cycles have been a pain point, due to the &#8230; <a href="http://blog.mobclixdev.com/2011/09/28/revised-payment-terms/">Read More <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><strong>New payment cycle terms ensure predictable, consistent earnings payout for our developers.</strong></p>
<p>At  Mobclix we’re constantly advancing the direction of our platform to  better serve our developers. We acknowledge that unpredictable payment  cycles have been a pain point, due to the payment life cycle in  advertising: the advertiser pays the agency, the agency then pays the  network, the network then pays Mobclix and then we pay you.</p>
<p>Effective  today, we have transitioned to a guaranteed Net-90 payment cycle. This  is one of many steps in solidifying a predictable, consistent earnings  payout for our developers.</p>
<p>Moving forward, you will receive your  earnings on a rolling Net-90 basis regardless of when an ad network  makes payment to Mobclix.</p>
<p>Beginning today, August 15th, we&#8217;re  catching developers up with pending payments stretching back to April  2011, and by August 30th, everyone on the exchange will have received  their earnings through May 2011. June&#8217;s revenue will be distributed on  September 30th, and so on.</p>
<p>With this transition, there will no  longer be a need to worry about which networks have paid for which  months, which are delayed, and when they will be caught up.</p>
<p><strong>How will the switch work?</strong></p>
<ul>
<li>We’ll catch you up on all outstanding payments during the week of August 15<sup>th</sup>. This will bring you current for all earned revenue through April 2011.</li>
<li>On August 30<sup>th</sup> you’ll be paid for May’s revenue earned.</li>
<li>And on September 30<sup>th</sup> you will receive all of June’s revenue earned.</li>
</ul>
<p><strong>What has changed? </strong></p>
<p>Previously your  invoice would be created every month depending on what was collected  from the ad networks. Revenue payout could take 90 days from Net  60 networks, 120 days from Net 90 networks and 15o days from Net 120  networks.</p>
<p><img title="Payments " src="http://www.conceptk.net/demos/blog_Images/graphic-01.png" alt="" width="517" height="226" /></p>
<p>With  our new guaranteed Net-90 payment cycle, you will be paid Net-90,  regardless of when an ad network makes payment to Mobclix.</p>
<p><img title="Payments" src="http://www.conceptk.net/demos/blog_Images/graphic-02.png" alt="" width="532" height="251" /></p>
<p>If you have any other questions or concerns, email adam (at) mobclix (dot) com.</p>
]]></content:encoded>
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		<title>Top Apps for iOS and Android Developers</title>
		<link>http://blog.mobclixdev.com/2011/09/28/top-apps-for-ios-and-android-developers/</link>
		<comments>http://blog.mobclixdev.com/2011/09/28/top-apps-for-ios-and-android-developers/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 09:24:50 +0000</pubDate>
		<dc:creator>netsolutionsblog</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Developer Resources]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Top App Lists]]></category>

		<guid isPermaLink="false">http://blog.mobclixdev.com/?p=5208</guid>
		<description><![CDATA[As an app developer, you always strive to produce apps which make the lives of other users much easier. However, do you ever stop to look around and see what would make your life as a developer easier? Don&#8217;t worry&#8211;Mobclix &#8230; <a href="http://blog.mobclixdev.com/2011/09/28/top-apps-for-ios-and-android-developers/">Read More <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>As an app developer, you always strive to produce apps which make the  lives of other users much easier. However, do you ever stop to look  around and see what would make <em>your</em> life as a developer easier?  Don&#8217;t worry&#8211;Mobclix has got your back! We&#8217;ve put together a list of  the top apps that are most useful for developers, whether it&#8217;s iOS <em>or</em> Android that you code for!</p>
<p>&nbsp;</p>
<p><strong>iOS Apps</strong></p>
<p><strong><a href="http://itunes.apple.com/us/app/dropbox/id327630330?mt=8">Dropbox</a> &#8211; iPhone, iPad (Free)</strong></p>
<p><img src="http://www.conceptk.net/demos/blog_Images/dropbox.png" alt="" width="65" height="65" /></p>
<p>Dropbox  is one of those must-have apps, and if you&#8217;re a developer, its uses are  unparalleled. Dropbox is a free service that lets you bring all your  required resources wherever you go. You can back up and save your files  to all of your computers, the Dropbox website, your iPhone and iPad all  at the same time, allowing you to build your app on the go. Grab the app  for FREE in the <a href="http://itunes.apple.com/us/app/dropbox/id327630330?mt=8">App Store</a> today!</p>
<p>&nbsp;</p>
<p><strong><a href="http://itunes.apple.com/app/id281796108">Evernote</a> - <strong>iPhone, iPad (Free)</strong></strong></p>
<p><img src="http://www.conceptk.net/demos/blog_Images/evernote.png" alt="" width="65" height="65" /></p>
<p>When  you&#8217;re a developer working on multiple projects at a time it can be  pretty overwhelming to keep things organized. Luckily, the Evernote app  helps put eveything in order! It allows you to store and have easy  access to all your notes, tips, tricks and tutorials to build your app  effectively and efficiently. It even allows you to store all your  passwords and private information with encrypted settings inside your  notes.Try out the app for FREE in the <a href="http://itunes.apple.com/app/id281796108">App Store</a>!</p>
<p>&nbsp;</p>
<p><strong><a href="http://itunes.apple.com/app/issh-ssh-vnc-console/id287765826">iSSH &#8211; SSH / VNC Console</a> &#8211; iPhone, iPad</strong> <strong>($9.99)</strong></p>
<p><img src="http://www.conceptk.net/demos/blog_Images/issh.png" alt="" width="65" height="65" /></p>
<p>Nothing  is worse than when you have issues with your sever while coding. The  iSSH – SSH/VNC console is the best remote control server app out there,  allowing functionality for ssh/telnet/raw connections, an X11 server,  VNC tunneling as well as RDP tunneling. Get the app for $9.99 in the <a href="http://itunes.apple.com/app/issh-ssh-vnc-console/id287765826">App Store</a> today!</p>
<p>&nbsp;</p>
<p><strong><a href="http://itunes.apple.com/us/app/1password-for-iphone/id285897618?mt=8">1Password</a> - <strong>iPhone, iPad</strong> <strong>($9.99)</strong></strong><img src="http://www.conceptk.net/demos/blog_Images/1password.png" alt="" width="65" height="65" /></p>
<p>As  a developer, keeping all your ideas and designs private and protected  can seem like such a task. But not anymore thanks to the 1Password app!  1Password allows you to securely store your important information,  automatically logging you into websites with a single tap. Gone are the  days where you have to remember all of your different usernames,  passwords, or even the website addresses you use! Get the app for  $9.99 in the <a href="http://itunes.apple.com/us/app/1password-for-iphone/id285897618?mt=8">App Store</a>.</p>
<p>&nbsp;</p>
<p><strong><a href="http://itunes.apple.com/us/app/instapaper/id288545208?mt=8">Instapaper</a> - iPhone, iPad</strong><strong> ($4.99)</strong><img src="http://www.conceptk.net/demos/blog_Images/instapaper.png" alt="" width="65" height="65" /></p>
<p>There  are so many blogs and articles out there to help better your developer  skills, but who has the time to keep up with all of them? Instapaper  helps you out by allowing you to save articles and blogs so you can read  them whenever you have a little down time. Best of all, they get saved  in ‘<em>offline</em>’ mode, so that you can catch up with your reading in areas with no wi-fi. Grab this app for $4.99 in the <a href="http://itunes.apple.com/us/app/instapaper/id288545208?mt=8">App Store</a> today!</p>
<p>&nbsp;</p>
<p><strong><a href="http://itunes.apple.com/us/app/air-display/id368158927?mt=8">Air Display</a> - iPhone, iPad ($9.99)</strong></p>
<p><img src="http://www.conceptk.net/demos/blog_Images/airdisplay.png" alt="" width="65" height="65" /></p>
<p>Lets  face it, your monitor screen is valuable real estate! Sometimes, no  matter how big your monitor is, there is never enough room to display  all the windows you need to have open for efficient app building.  Luckily, the Air Display app comes through allowing wireless display of  your computer screen on your iPhone or iPad. Grab this must-have app for  $9.99 in the <a href="http://itunes.apple.com/us/app/air-display/id368158927?mt=8">App Store</a> today!</p>
<p>&nbsp;</p>
<p><strong><a href="http://itunes.apple.com/app/id286479936">FTP On The Go</a> - iPhone, iPad ($6.99)</strong></p>
<p><img src="http://www.conceptk.net/demos/blog_Images/ftponthego.png" alt="" width="65" height="65" /></p>
<p>FTP  On The Go is one of the essential apps needed for any developer for the  purpose of simple file transferring so that you can work with code on  the go. It is useful for connecting with existing FTP sites, downloading  and uploading files from there, and best suited for managing websites  through straight-forward FTP management. Get the app for $6.99 in the <a href="http://itunes.apple.com/app/id286479936">App Store.</a></p>
<p>&nbsp;</p>
<p><strong><a href="http://itunes.apple.com/us/app/analytics-app/id303689911?mt=8">Analytics App</a> - iPhone, iPad</strong> <strong>($6.99)</strong></p>
<p><img src="http://www.conceptk.net/demos/blog_Images/analyticshd.png" alt="" width="65" height="65" /></p>
<p>The  Analytics App is the ultimate app for Google Analytics! The Analytics  App brings together all the important stats in a simple and efficient  interface, providing a much faster, cleaner format than checking Google  Analytics directly from your browser. Now you can see charts and graphs  much more vividly to analyze how your app is doing. Get the app for  $6.99 in the <a href="http://itunes.apple.com/us/app/analytics-app/id303689911?mt=8">App Store.</a></p>
<p>&nbsp;</p>
<p><strong><a href="http://itunes.apple.com/app/imockups-for-ipad/id364885913">iMockups for iPad </a>- iPad</strong> <strong>($6.99)</strong><img src="http://www.conceptk.net/demos/blog_Images/imockups.png" alt="" width="65" height="65" /></p>
<p>iMockups  is a pretty unique mobile wireframing and mockup app for your iPhone  and iPad projects. This app, made exclusively for the iPad, combines a  great interface with intuitive functionality, taking full advantage of  the touchscreen device. Now you can pull together and outline all your  ideas in one simple interface! Get the app for $6.99 in the <a href="http://itunes.apple.com/app/imockups-for-ipad/id364885913">App Store</a> today.</p>
<p>&nbsp;</p>
<p><strong><a href="http://itunes.apple.com/us/app/source-viewer/id308126298?mt=8">Source Viewer</a> - iPhone, iPad</strong> <strong>($0.99)</strong><img src="http://www.conceptk.net/demos/blog_Images/sourceviewer.png" alt="" width="65" height="65" /></p>
<p>Source  Viewer is a great app to extract codes from any website you visit. It  shows the HTML, CSS and Javascript source codes in an easy-to-read  format, highlighting keywords and showing embedded links within the code  itself. Grab the app for just $0.99 in the <a href="http://itunes.apple.com/us/app/source-viewer/id308126298?mt=8">App Store.</a></p>
<p>&nbsp;</p>
<p><strong>Android Apps</strong></p>
<p><strong><a href="https://market.android.com/details?id=com.jamesob.vwsource">View Web Source</a> &#8211; Android (Free)</strong></p>
<p><img src="http://www.conceptk.net/demos/blog_Images/view.png" alt="" width="75" height="75" /></p>
<p>Similar  to Source Viewer for iOS, with View Web Source  you will be able to  view the source codes of any website. View Web Source will allow you to  be able to select text, search for text, as well as copy and paste the  HTML encoded directly into a website. Get the app for FREE in the <a href="https://market.android.com/details?id=com.jamesob.vwsource">Android Market</a>.</p>
<p>&nbsp;</p>
<p><strong><a href="https://market.android.com/details?id=lysesoft.andftp&amp;hl=en">AndFTP</a> &#8211; Android (Free)</strong></p>
<p><img src="http://www.conceptk.net/demos/blog_Images/andft.png" alt="" width="75" height="75" /></p>
<p>AndFTP  is the premiere FTP client for Androids and is compatible with FTPS,  SCP, SFTP clients. It simultaneously  manages several FTP configurations  while providing download, upload, synchronization and share features  with resume support. For a developer on the go, AndFTP is an essential  app. Grab the app for FREE in the <a href="https://market.android.com/details?id=lysesoft.andftp&amp;hl=en">Android Market</a> today!</p>
<p>&nbsp;</p>
<p><strong><a href="https://market.android.com/details?id=org.connectbot&amp;hl=en">ConnectBot </a>- Android (Free)</strong></p>
<p><img src="http://www.conceptk.net/demos/blog_Images/conect.png" alt="" width="75" height="75" /></p>
<p>If  you&#8217;re an Android developer looking for a reliable iSSH console, look  no further! ConnectBot is a powerful open-source Secure Shell (SSH)  client which manages simultaneous SSH sessions, creates secure tunnels,  and copy/pastes between other applications. The ConnectBot app allows  you to connect to Secure Shell servers that typically run on UNIX-based  servers. Get the app for FREE in the<a href="https://market.android.com/details?id=org.connectbot&amp;hl=en"> Android Market.</a></p>
<p>&nbsp;</p>
<p><strong><a href="https://market.android.com/details?id=com.mugitek.analytics&amp;feature=related_apps">mAnalytics</a> &#8211; Android (Free)</strong></p>
<p><img src="http://www.conceptk.net/demos/blog_Images/manalytic.png" alt="" width="75" height="75" /></p>
<p>mAnalytics  is the Android answer for viewing Google Analytics on your smartphone!  The mAnalytics app supports multiple accounts, profiles, basic  statistics and charts for visits and pageviews&#8211;all so that you can  efficiently keep on top of how your app is doing! Try out this app for  FREE in the<a href="https://market.android.com/details?id=com.mugitek.analytics&amp;feature=related_apps"> Android Market.</a></p>
<p>&nbsp;</p>
<p><strong><a href="https://market.android.com/details?id=com.xtralogic.android.rdpclient&amp;hl=en">Remote Desktop Client</a> &#8211; Android</strong> ($24.99)</p>
<p><img src="http://www.conceptk.net/demos/blog_Images/remote.png" alt="" width="75" height="75" /></p>
<p>Remote  Desktop Client for Android is the ultimate must-have for developers on  the go. No more lugging your laptop around, as you can connect remotely  from your Android device! Xtralogic Remote Desktop Client for Android  enables you to connect to your Windows computers across the Internet  from a mobile device powered by Google Android platform. Get the app for  $24.99 in the<a href="https://market.android.com/details?id=com.xtralogic.android.rdpclient&amp;hl=en"> Android Market.</a></p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>25% off Tickets to Mobile 2.0 2011 in San Francisco!</title>
		<link>http://blog.mobclixdev.com/2011/09/28/25-off-tickets-to-mobile-2-0-2011-in-san-francisco/</link>
		<comments>http://blog.mobclixdev.com/2011/09/28/25-off-tickets-to-mobile-2-0-2011-in-san-francisco/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 09:23:51 +0000</pubDate>
		<dc:creator>netsolutionsblog</dc:creator>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Developer Community]]></category>
		<category><![CDATA[Mobile Events]]></category>

		<guid isPermaLink="false">http://blog.mobclixdev.com/?p=5206</guid>
		<description><![CDATA[&#160; &#160; More and more we are living in an “Always On, Always Connected” world, which is why this year’s Mobile 2.0 conference aims to focus on how this constant connectivity has impacted the mobile industry. However, what’s unique about &#8230; <a href="http://blog.mobclixdev.com/2011/09/28/25-off-tickets-to-mobile-2-0-2011-in-san-francisco/">Read More <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<div><img src="http://www.conceptk.net/demos/blog_Images/Mobile%202.0_logo.jpg" alt="" width="322" height="38" /></div>
<p>&nbsp;</p>
<p>More and more we are living in an “<em>Always On, Always Connected</em>”  world, which is why this year’s Mobile 2.0 conference aims to focus on  how this constant connectivity has impacted the mobile industry.</p>
<p>However, what’s unique about the 6<sup>th</sup> edition of <a href="http://mobile2event.com/">Mobile 2.0</a>,  compared to other mobile events, is that the Mobile 2.0 Organizing  Committee structured the event to ensure all your questions on mobile  get answered! They’ve built the afternoon <a href="http://mobile2event.com/agenda-2/">agenda</a> to consist of <strong><em>six 90-minute </em></strong>interactive  workshop sessions where you and your fellow mobile enthusiasts can  drive the agenda however you prefer. By interacting more and constantly  asking questions, you have the ability to create your own schedule  within each workshop, rather than follow one!</p>
<p>Each session will be  hosted by key players in the mobile industry, where you can ask them  questions and spark discussion among the whole group. Our very own  Mobclix co-founder, Vishal Gurbuxani, will be a workshop leader for  Workshop A, focusing on new models of the next generation of advertising  from 1:30 &#8211; 3:00pm. Be sure to attend&#8211;and don’t be afraid to ask him  some tough questions!</p>
<p>Mobile 2.0 will be held on September 1, 2011  at the Grand Hyatt hotel in San Francisco, CA. For more information  and/or to register for the event, visit the <a href="http://mobile2event.com/registration/">Mobile 2.0 site</a>. <strong>To receive a 25% discount on tickets, tweet us <a href="http://twitter.com/mobclix">@mobclix</a>, leave a comment here or e-mail barbara [at] Mobclix [dot] com and ask to receive the discount code!</strong></p>
<p>Hope to see you there!</p>
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